FF Materia
Overview
Materia is crystallized mako. Metaphysically, materia calls upon the wisdom of the lifestream to manipulate nature manifesting as the phenomenon of magic for most materia, although other materia enhance the user's abilities. Unless one is descended from the Cetra, materia is the only way humans can use magic. When explaining how materia is created to Zack and Tifa on Mt. Nibel, Sephiroth mentions that he and Professor Hojo debated the nature of materia. Hojo objected to the term "magic" being applied to powers from materia, but could offer no better term.
MAGIC MATERIA [GREEN]
These green orbs hold the majority of the spells that can be cast.
FIRE:
(Fire)
1- Fire: Fire element attack (4 MP, 3 Damage)
2-Fire2: Fire element attack (22 MP, 16 Damage)
3-Fire3: Fire element attack (52 MP, 31 Damage)
Cost: 600 Gil
ICE:
(Ice)
1-Ice: Ice element attack (4 MP)
2-Ice2: Ice element attack (22 MP)
3-Ice3: Ice element attack (52 MP)
Cost: 600 Gil
EARTH:
(Earth)
1-Quake: Earth element attack (6 MP)
2-Quake2: Earth element attack (28 MP)
3-Quake3: Earth element attack (68 MP)
Cost: 1,500 Gil
LIGHTNING:
(Lightning)
1-Bolt: Lightning element attack (4 MP)
2-Bolt2: Lightning element attack (22 MP)
3-Bolt3: Lightning element attack (52 MP)
Cost: 600 Gil
RESTORE:
1-Cure: Restores HP (5 MP)
2-Cure2: Restores HP (24 MP)
3-Regen: Gradually restores HP (30 MP)
4-Cure3: Restores HP (64 MP)
Cost: 750 Gil
HEAL:
1-Poisona: Heals Poison (3 MP)
2-Esuna: Cures unusual status (15 MP)
3-Resist: Makes target resistant to transformation (120 MP)
Cost: 1,500 Gil
REVIVE:
1-Life: Restores life (34 MP)
2-Life2: Restores life and all HP (100 MP)
Cost: 3,000 Gil
SEAL:
(Sleep/Silence)
1-Sleepel: Puts opponent to Sleep (8 MP)/
2-Silence: Constrains magic (24 MP)
Cost: 3,000 Gil
MYSTIFY:
(Confusion/Berserk)
1-Confu: Confuses opponent (18 MP)
2-Berserk: Causes opponent to go berserk (28 MP)
Cost: 6,000 Gil
TRANSFORM:
(Frog/Small)
1-Mini: Induces or cures a [Small] state (10 MP)
2-Toad: Induces or cures a [Frog] state (14 MP)
Cost: 5,000 Gil
EXIT:
1-Escape: Lets you escape from battle (16 MP)
2-Remove: Eliminates opponent from battle (99 MP)
Cost: 10,000 Gil
POISON:
(Poison/Poison status)
1-Bio: Poison element attack (8 MP)
2-Bio2: Poison element attack (36 MP)
3-Bio3: Poison element attack (80 MP)
Cost: 1,500 Gil
GRAVITY:
(Gravity)
1-Demi: Gravity-based attack. HP at 3/4 (14 MP)
2-Demi2: Gravity-based attack. HP at 1/2 (33 MP)
3-Demi3: Gravity-based attack. HP at 1/4 (48 MP)
Cost: 8,000 Gil
BARRIER:
1-Barrier: Creates a Barrier resistant to physical attacks (16 MP)
2-MBarrier: Creates a Barrier resistant to magic attacks (24 MP)
3-Reflect: Can reflect magic spells back up to 4 times (30 MP)
4-Wall: Creates [Barrier/MBarrier] simultaneously (58 MP)
Cost: 10,000 Gil
COMET:
1-Comet: Non-elemental attack (70 MP)
2-Comet2 Non-elemental attack (110 MP)
Cost: 20,000 Gil
TIME:
(Slow/Stop)
1-Haste: Increases speed (18 MP)
2-Slow: Decreases speed (20 MP)
3-Stop: Stop all movement (34 MP)
Cost: 6,000 Gil
DESTRUCT:
(Death)
1-DeBarrier: Destroys function of any barriers (12 MP)
2-DeSpell: Makes magic ineffective (20 MP)
3-Death: Causes sudden death (30 MP)
Cost: 9,000 Gil]
CONTAIN:
(Confusion/Stop/Petrify)
1-Freeze: Very strong Ice magic. Sometimes causes [Stop] (82 MP)
2-Break: Very strong Earth magic. Sometimes causes [Petrify] (86 MP)
3-Tornado: Wind elemental attack. Sometimes causes [Confu] (90 MP)
4-Flare: Fire element attack (100 MP)/[60,000 AP]
Cost: 20,000 Gil
FULL CURE:
1-N/A
3-FullCure: Restores entire HP (99 MP)
Cost: 40,000 Gil
SHIELD:
1-N/A
3-Shield: Extreme magic defense (180 MP)
Cost: 40,000
ULTIMA:
1-N/A
2-Ultima: Extreme magic attack (130 MP)
Cost: 100,000 Gil
MASTER MAGIC:
Equips all magic
Cannot be bought or sold. Highest Rarity, Only 1 in the world.
SUPPORT MATERIA [BLUE]
These blue orbs require a link to another materia to be active. These modify the paired materia.
ALL:
'All' effects on paired Magic
1-1 use
2-2 uses
3-3 uses
4-4 uses
M-5 uses
Cost: 20,000 Gil
COUNTER:
Attacks with paired Command when damage is incurred
1-N/A
4-Counter
Cost: 40,000
MAGIC COUNTER:
Counters with paired Magic/Summon when attacked
1-N/A
4-Magic Counter
Cost: 40,000 Gil
MP TURBO:
Uses extra MP and Increases power of paired Magic
1-N/A
4-MP Turbo
Cost: 30,000 Gil
MP ABSORB:
Attack with paired Materia, absorbs MP at same time
1- N/A
3-MP Absorb
Cost: 20,000 Gil
HP ABSORB:
Attacks with paired Materia, absorbs HP at same time
1- N/A
3- HP Absorb
Cost: 20,000 Gil
ELEMENTAL:
Adds Materia element to equipped weapon or armor
1-Halve
2-Invalid
3-Absorb
Cost: 10,000 Gil
ADDED EFFECT:
Adds Materia status to equipped weapon or armor/[100,000 AP]
1- N/A
2- Added Effect
Cost: 8,000 Gil
SNEAK ATTACK:
Pre-emptive attack with paired Materia
1- N/A
4- Sneak Attack
Cost: 40,000 Gil
FINAL ATTACK:
Automatically uses paired Materia when disabled
1- N/A
4- Final Attack
Cost: 40,000 Gil
ADDED CUT:
Attacks simultaneously when paired Materia is used
1- N/A
3- Added Cut
Cost: 15,000 Gil
STEAL AS WELL:
Steal simultaneously when paired Materia is used
1- N/A
3- Steal As Well
Cost: 15,000 Gil
QUADRA MAGIC:
Paired Magic used 4 times
1- N/A
4-Quadra Magic
Cannot be bought or sold. Highest Rarity, only 1 in the world.
COMMAND MATERIA [YELLOW]
This Yellow orb helps modify your attacks. When you add these some of them replace your normal weapon attacks. In doing so it can be helpful in most battles, but can be detrimental in others.
SLASH-ALL:
1-Slash-All: Attacks all opponents
2-Flash: Instantly kills opponent
Cost: 80,000 Gil
DOUBLE CUT:
1-2x-Cut: Attacks consecutively
2-4x-Cut: Four consecutive cuts
Cost: 100,000 Gil
W-MAGIC:
W-Magic: Casts two Magic spells at once
1- N/A
4- W-Magic
Cost: 70,000 Gil
W-SUMMON:
W-Summ.: Casts two Summon spells at once
1- N/A
4- W-Summon
Cost: 80,000 Gil
W-ITEM:
W-Item: Use two items at once
1- N/A
4- W-Item
Cost: 60,000 Gil
STEAL:
1-Steal: Steal item
2-Mug: Steals from opponent at a given rate while attacking
Cost: 1,200 Gil
SENSE:
Sense: Sense opponent's HP/MP/etc
1- Sense
Cost: 1,000 Gil
THROW:
1-Throw: Throw items damaging opponent
2-Coin: What can I say? It's all about money
Coin: 10,000 Gil
MORPH:
Morph: Transform opponent into an item
1- Morph
Cost: 20,000 Gil
DEATHBLOW:
D.blow: Attacks that deal either critical damage or miss
1- N/A
2- Death Blow
Cost: 10,000 Gil
MANIPULATE:
Manip.: You control opponent's movements
1- N/A
3- Manipulate
Cost: 15,000 Gil
MIME:
Mime: Mimics attack immediately before your command
Cannot be bought or sold. Highest rarity, only 1 in the world.
ENEMY SKILL:
E.Skill: Use enemy skills used on you
Cannot be bought or sold. High rarity, only 4 in the world.
MASTER COMMAND:
Equips all Commands
Cannont be bought or sold. Highest rarity, only 1 in the world.
INDEPENDENT MATERIA [PURPLE]
This purple orb empowers its user by adjusting your stats and other attributes.
MP PLUS:
Increases MP capacity
1-MaxMPUP +10%/
2-MaxMPUP +20%
3-MaxMPUP +30%
4-MaxMPUP +40%
M-MaxMPUP +50%
Cost: 8,000 Gil
HP PLUS:
Increases HP capacity
1-MaxHPUP +10%
2-MaxHPUP +20%
3-MaxHPUP +30%
4-MaxHPUP +40%
M-MaxHPUP +50%
Cost: 8,000 Gil
SPEED PLUS:
Increases "Speed Stat"
1-Speed +1
2-Speed +2
3-Speed +4
4-Speed +8
M-Speed +16
Cost: 20,000 Gil (can only benefit from 1)
MAGIC PLUS:
Increases "Magic"
1-Magic +1
2-Magic +2
3-Magic +4
4-Magic +8
M-Magic +16
CostL 17,000 Gil (can only benefit from 1)
LUCK PLUS:
Increases "Luck"
1-Luck +1
2-Luck +2
3-Luck +3
4-Luck +4
M-Luck +5
Cost: 33,000 Gil
EXP PLUS:
EXP.UP: Receive more EXP points
1-0.25%
2-0.50%
Cost: 44,000 Gil
GIL PLUS:
Gil UP: Earn more gil after battles
1- 0.50%
2- 1%
Cost: 22,000 Gil
ENEMY LURE:
Encount Up: Increases Encounter rate
1- 10%
2- 20%
Cost: 21,000 Gil
ENEMY AWAY:
Encount Down: Decreases Encounter rate
1- 10%
2- 20%
Cost: 31,000 Gil
CHOCOBO LURE:
Meet Chocobos: Attracts Chocobo
1- 5%
2- 10%
3- 20%
Cost: 12,000 Gil
PRE-EMPTIVE:
Pre-emptive: Increases rate of pre-emptive attacks
1- 5%
2 10%
3- 15%
4- 20%
Cost: 29. 500 Gil
LONG RANGE:
Long range attack: Same Attack Power even from the back row
1- 5 feet Melee/10 feet Ranged
3- 10 feet Melee/30 feet Ranged
Cost: 25,000 Gil
MEGA ALL:
Attack All: 'All' effects on every action
1-All 1x
2-All 2x
3-All 3x
4-All 4x
M-All 5x
Cannot be bought or sold. High rarity, only 3 in the world.
COUNTER ATTACK:
Counter attack: Counter attacks when damage is incurred
1- N/A
4- Counter Attack
Cost: 80,000 Gil
COVER:
Protects allies when attacked
1-Cover +020%
2-Cover +040%
3-Cover +060%
4-Cover +080%
M-Cover +100%
[Aeris's House]
Cost: 2,000 Gil
HP->MP:
Exchange HP and MP levels
1- N/A
4- HP to MP
Cannot be bought or sold. High rarity, only 3 in the world.
UNDERWATER:
Underwater: Underwater breathing
1-N/A
2-Underwater
SUMMON MATERIA [RED]
These magical red orbs hold mighty spirits. When called upon they transport their foes to an alternate dimension and unleash devastating powers.
CHOCO/MOG:
(Wind/Stop)
DeathBlow!!: Attacks all opponents. Sometimes causes [Stop] (14 MP)
Fat-Chocobo: [alternate attack]
1-1x
2-2x
3-3x
4-4x
M-5x
Cannot be bought or sold. Likey found where chocobos can be found. High rarity, only 3 in the world.
SHIVA:
(Ice)
Diamond Dust: Ice magic damage on all opponents (32 MP)
1-1x
2-2x
3-3x
4-4x
M-5x
Cannot be bought or sold. Likely found in a cold snowy climate. High rarity, only 3 in the world.
IFRIT:
(Fire)
Hellfire: Fire magic damage on all opponents (34 MP)
1-1x
2-2x
3-3x
4-4x
M-5x
Cannot be bought or sold. Likely found in a fiery location like lava pits or volcanoes. High rarity, only 3 in the world.
RAMUH:
(Lightning) Judgement Bolt: Lightning damage on all opponents (40 MP)
1-1x
2-2x
3-3x
4-4x
M-5x
Cannot be bought or sold. Likely to be found in lightning storms or deep in anciet forests. High rarity, only 3 in the world.
TITAN:
(Earth)
Anger of the Land: Damages all opponents on the ground (46 MP)
1-1x
2-2x
3-3x
4-4x
M-5x
Cannot be bought or sold. Likely to be found in canyons. High rarity, only 3 in the world.
ODIN:
(Death)
Steel Bladed Sword: Slashes all opponents (80 MP)
Gunge Lance: [alternate attack against opponents immune to Death]
1-1x
2-2x
3-3x
4-4x
M-5x
Cannot be bought or sold. Location: Special. Must be earned through trials.
LEVIATHAN:
(Water)
Tidal Wave: Water Magic damage on all opponents (78 MP)
1-1x
2-2x
3-3x
4-4x
M-5x
Cannot be bought or sold. Likely to be found in heavy seas. High rarity, only 3 in the world.
BAHAMUT:
Mega Flare: Unblockable Non-Elemental attack (100 MP)
1-1x
2-2x
3-3x
4-4x
M-5x
Cannot be bought or sold. Location: Special. Earned through combat with him. Very High rarity, only 2 in the world.
KJATA:
Tetra-disaster: Causes [Fire/Ice/Lightning] magic damage (110 MP)
1-1x
2-2x
3-3x
4-4x
M-5x
Cannot be bought or sold. Likely found in lightly wooded areas. High rarity, only 3 in the world.
ALEXANDER:
(Holy)
Judgement: Causes Holy Magic damage on all opponents (120 MP)
1-1x
2-2x
3-3x
4-4x
M-5x
Cannot be bought or sold. Location: Special. A kingdoms treasure. Very High rarity, only 2 in the world.
PHOENIX:
(Fire)
Phoenix Flame: Causes Fire Magic damage, and revives all allies (180 MP)
1-1x
2-2x
3-3x
4-4x
M-5x
Cannot be bought or sold. Location: Special. Found at the birth of a Phoenix. Very High rarity, only 2 in the world.
NEO BAHAMUT:
Giga Flare: Unblockable Non-Elemental attack (140 MP)
1-1x
2-2x
3-3x
4-4x
M-5x
Cannot be bought or sold. Location: Special. Found in the Forgotten Mazes. Very High, only 2 in the world.
HADES:
(Sleep/Poison status/Confusion/Silence/Frog/Small)
Black Cauldron: Changes status of all opponents (150 MP)
1-1x
2-2x
3-3x
4-4x
M-5x
Cannot be bought or sold. Location: Special. Found in the afterlife. High rarity, only 2 in the world.
TYPOON:
(Wind)
Disintegration: Causes [Fire/Ice/Lightning/Earth] magic damage (160 MP) 1
1x
2-2x
3-3x
4-4x
M-5x
Cannot be bought or sold. Likely to be found in the eye of tornados. High rarity, only 3 in the world.
BAHAMUT ZERO:
Tera Flare: Unblockable Non-Elemental attack (180 MP)
1-1x
2-2x
3-3x
4-4x
M-5x
Cannot be bought or sold. Location: Special. Can only be summoned on the highest peak of a mountain with the Bahamut and Neo-Bahamut Summon materia. Where trail by combat must ensue. On a failure, Bahamut and Neo-Bahamut Summon materia are removed and disappear. Very High rarity, only 2 in the world.
KNIGHTS OF ROUND:
Ultimate End: Extreme summoned monsters (250 MP)
1-1x
2-2x
3-3x
4-4x=
M-5x
Cannot be bought or sold. Location: Special. Obtained from the mines on Round Island. Entryway can only be unlocked by inserting 6 Very High rarity Summon materia. Must complete the trials in the mines. Highest rarity, only 1 in the world.
MASTER SUMMON:
All Summoned monsters summoned
Cannot be bought or sold. Highest rarity, only 1 in the world.