Master Skill List
Overview
This is a master list of all the skills and abilities in the game. The basic skills are the ones that can be taken with the Skilled+ training.
Basic Skills
Name Type Characteristic Reference
Name Stat
Acrobatics Speed
Athletics Strength
Awareness Hit
Barter Spirit
Carouse Vitality
Charm Spirit
Climb Strength
Common Lore (Land) Intellect
Common Lore (Military) Intllect
Deceive Potency
Demolition Intellect
Discern Potency
Evaluate Intellect
Gamble Speed
Hide Speed
Inquiry Potency
Interrogation Magic
Intimidate Strength
Logic Intellect
Medicine Magic
Navigation (Sea) Intellect
Navigation (Surface) Intellect
Performer (Dancer) Spirit
Performer (Musician) Spirit
Performer (Singer) Spirit
Performer (Storyteller) Spirit
Pilot (Civilian Air) Intellect
Pilot (Civilian Land) Hit
Pilot (Civilian Sea) Magic
Pilot (Military Air) Intellect
Pilot (Military Land) Hit
Pilot (Military Sea) Magic
Pilot (Spacecraft) Intellect
Silent Move Speed
Sleight of Hand Speed
Survival Intellect
Swim Strength
Tracking Potency
Wrangling Strength
Specialized Skills
Name Stat
Chemist Intellect Can identify chemical compounds and craft chemical based items.
Commerce Spirit Gain a bonus when attempting to track down a rare item, or ascertain the value of an item.
Lip Reading Magic Can read the lips of the individual that you can see as long as you understand the language they are speaking.
Navigation (Space) Intellect
Security Potency Open a locked doors, break into a containers and discover its secrets, or lay traps.
Trade: Many different types of work.
Trade (Apothecary) Potency
Trade (Armourer) Strength
Trade (Artist) Speed
Trade (Cartographer) Potency
Trade (Chemist) Intellect
Trade (Cook) Magic
Trade (Copyist) Intellect
Trade (Cryptographer) Intellect
Trade (Linguist) Spirit
Trade (Mason) Strength
Trade (Miner) Strength
Trade (Shipwright) Intellect
Trade (Smith) Strength
Trade (Tanner) Strength
Trade (Technomat) Intellect
Tech Intellect Repair a broken piece of tech, push a piece of technology beyond its normal limits, or determine how to use unknown technology.