Cursed Items

Cursed

This items have been cursed in some way that requires a remove curse to allow the user to remove it from their possession ion or remove a negative feature on the item itself. These have no specific rarity, so be careful and read thoroughly before giving them to your players.

Amulet of inescapable Notice

wonderous

Any creature beyond a mile from you only needs to describe you or say your name to find your exact location. Cursed: Cannot be removed.

Amulet of Pride

wonderous

While you wear this, you treat everyone as beneath you and want to fight everything on your own. Cursed: Cannot be removed.

Armor of Silence

armor

 While wearing this armor you make no sound, regardless of what you are holding, the surface you are moving across, or how loud you shout You are deafened from things beyond 10ft of you. Cursed: Cannot be removed.

Bag of Greed

wonderous

This bag works similar to a bag of holding. Anything you are not holding in your hand you are compelled to place it in the bag. When you do it increases its weight by 25lbs for each item. Cursed: Cannot leave your body.

Belt of the Sloth

wonderous

You can only take an action or bonus action on your turn. You cannot take reactions and your speed is reduced to 10ft. and cannot be raised. Cursed: Cannot be removed.

Blood Cape

wonderous

Whenever you take damage the cape drains 1 hp from your maximum. When you finish a Long Rest, you wake up covered in blood and your max hp is restored to its original. Cursed: Cannot be removed.

Boots of Slipping

wonderous

Whenever you dash you must make an Acrobatics check DC 17. On a failure you fall prone, On a success you slide 60ft in a direct line. Cursed: Cannot be removed.

Bracelet of Envy

wonderous

While wearing this bracelet you become Envious of those within 30ft of you. You feel the desire to take things that belong to others. Cursed: Cannot be removed. 

Bracers of Spell Fatigue

wonderous

When you finish a long rest you only regain half of your spell slots back round up for each spell level. Curesed: Cannot be removed.

Bracelet of Snake Bite

wonderous

Whenever you finish a short or long rest the bracelet animates into a snake and bites you for 1 damage and you become poisoned for 1d4 hours. Cursed: Cannot be removed.

Bunny Ring

wonderous

You grow bunny ears and tail. You find carrots irresistible and get disadvantage on all skill checks if you haven't eaten a carrot in the last 8 hours. Cursed: Cannot be removed.

Choker of Gluttony

wonderous

Magical food does not feed you and you must eat twice as much food per day. You gain one level of exhaustion if you did not eat by the end of the day. Cursed: Cannot be removed.

Circlet of Agreement

wonderous

Whenever you disagree with someone you take 1d4 psychic damage. This cannot drop you below 1. Cursed: Cannot be removed.

Circlet of Disagreement

wonderous

Whenever you agree with someone you take 1d4 psychic damage. This cannot drop you below 1. Cursed: Cannot be removed.

Circlet of Mind Sharing

wonderous

Your thoughts are spoken by the circlet out loud no matter how hard you try to suppress them. Cursed: Cannot be removed. 

Cloak of the Ripper

wonderous

If a crime is committed within 1 mile of you, your likeness is what witnesses describe they saw. Cursed: Cannot be removed.

Dagger of Whistleblowing

weapon

This dagger begins whistling loudly whenever you come within 60ft of a creature. This sound can be heard by creatures withing 120ft of you. Cursed: This item cannot leave the body.

Demonic Mask

wonderous

This mask causes children to cry and run from you. You have disadvantage on all Charisma checks and you can only speak in Abyssal. Cursed: Cannot be removed.

Eye Patch of Blinding

wonderous

This covers one of your eyes and causes you disadvantage on all sight based checks. Cursed: Cannot be removed.

Gauntlets of Ooze

wonderous

These create slipper hands when trying to grapple or climb. You have disadvantage on all grapple and climbing checks. Cursed: Cannot be removed.

Gauntlet of Sealed Fist

wonderous

Forces one of your hands to remain in a fist. You cannot carry or wield anything in this hand. Cursed: Cannot be removed.

Gauntlet of Wrath

wonderous

When you miss an attack you make an additional attack at your nearest ally. If one is not within range you use your reaction to move up to your walking speed to the nearest one. If none are still in range you attack yourself. Cursed: Cannot be removed.

Goblin Lute

wonderous

Whenever you enter into a hostile situation the lute begins playing and summons spiritual goblins. At the start of your turn the goblins punch you until you fall prone. If you are prone at the end of your turn they hold your face up so any Ranged attack has advantage against you instead of disadvantage. Cursed: Cannot be removed from body.

Holy Cleansing Necklace

wonderous

While you wear these you can only bathe in holy water, all other water and magic does not make you clean. Cursed: Cannot be removed.

Identify Cube

wonderous

Whenever anyone within 1 mile of you tries to identify an item they identify the cube instead. When this happens you fall asleep for 1 minute. If you cant you are poisoned. If you cant you fall unconscious for 1d4 hours. If you cant you are killed outright. If you cant you gain 25 temp hp. Cursed: Cannot be removed. 

Lusty Maiden's Earrings

wonderous

When you attempt to attack a humanoid you must make a Wisdom Saving Throw DC 8 + prof. bonus + Charisma mod of the creature you are attacking. On a Failure you lose the attack. This earring restricts use of magic to an extent, and while you are attuned to the earring, you must succeed on ability check using your casting ability equal to 8 + the level of the spell you intend to cast. On a failure, the spell fails and has no effect. You still expand the spell slot. Cursed: Cannot be removed

Jealous Weapon

weapon

You lose all prof with weapons except this specific one. When you make an attack using a different weapon you have disadvantage on the attack rolls. Cursed: When this weapon leaves your body, it teleports back to your side.

Goggles of Day

wonderous

While wearing these goggles you can only see 60ft during the day. Everything beyond that is considered magical darkness. Cursed: Cannot be removed.

Mask of Punching

wonderous

You have a face for punching. Unarmed attacks always hit you but cannot crit. Cursed: Cannot be removed.

Necklace of Long Sleep

wonderous

You require 10 hours of sleep to gain the benefits of a Long Rest. Cursed: Cannot be removed.

Necklace of Returning

wonderous

When you make a ranged attack, if you miss the target, the ammunition returns and attempts to attack you. Reroll the attack against yourself using your own stats and damage. Cursed: Cannot be removed.

Necklace of Sleeplessness

wonderous

Whenever you take a Long Rest you only regain half the amount of Hit Dice and can only regain hit points up to half your maximum. Cursed: Cannot be removed.

Pants of Unholding

wonderous

While wearing these pants you refuse to carry any non combat objects. Cursed: Cannot be removed.

Ring of Aging

wonderous

You cannot die from old age. You age 1 year whenever you finish a Long Rest. When this ring is removed your age is reduced by twice the number of years you aged while wearing it. Cursed: Cannot be removed. 

Ring of Drowning

wonderous

Whenever you attempt to drink a liquid while you are not underwater your lungs fill up with water and begin drowning for 1d6+1 rounds. A creature can use its action to make a medicine check to remove the water. DC 8 + your Constitution Modifier (Min 1). Cursed: Cannot be removed.

Ring of Sands

wonderous

All currency turns to sand if it is on your person whether it is in your hands or in a pack even if it is magical. Cursed: Cannot be removed.

Ring of Yelling

wonderous

Whenever you attempt to speak it always comes out as if you are yelling at your maximum volume, even if you try to whisper. Cursed: Cannot be removed. 

Rusted Spoon

weapon

Acts like a dagger, Teleports to your hand every time you use Interact with Objects and attacks whatever your interacting with. Non-Magical items get a -1 penalty if it hits and deals 1d4 piercing damage. Cursed: Cannot be removed.

Skeleton Ring

wonderous

At night or in darkness, your form shifts to a skeleton. You gain weakness to bludgeoning and radiant damage. Cursed: Cannot be removed. 

Stuffed Doll of Weakness

wonderous

 This stuffed doll must be used as your only spell focus. If you dont have access to spells this instead must be used as a shield that is always equipped. As a shield you get -2 to AC. As a Spell Focus you get -2 to your Save DC and Spell Attacks. Cursed: Cannot be removed.

Sun Hat

wonderous

This large round hat beams sunlight downward bathing you in sunlight at all times. This only creates a 5ft bright light in your space and never goes away. Cursed: Cannot be removed.

Talisman of the Banana Peel

wonderous

Any rations on your person or in a pack you are carrying whether magical or not, turn into banana peels. Cursed: Cannot be removed.

Talisman of the Mole

wonderous

You cannot gain the benefits of a short rest unless you are fully underground. Cursed: Cannot be removed.

Talisman of the Monkey

wonderous

You cannot gain the benefits of a short rest unless you do so in a tree. Cursed: Cannot be removed.