The Defensive Priority
Defensive Priority
The Defensive Priority is for droids who wish to be the center of attention especially during combat. Their tough exterior, design and programming make these droids as solid as an AAT Tank.
Droid Regeneration
When you choose this Priority at 1st level, you gain the ability to regenerate lost hit points. You regain 1 hit point at the beginiing of your turn. This ability works as long as you have at least 1 hit point. This increases at 9th level to 5 hit points instead of 1. At 17th level this increases to 10 hit points.
Ion Chassis
Starting at 3rd level, you can add your Constitution modifier to your AC and are no longer vunerable to lightning damage.
Power Surge
Starting at 9th level, As an action, you gain resistance to all damage for 10 minutes. When this time expires you are vunerable to all damage for 1 minute. Once you use this feature you can use it again until you finish a short or long rest.
Threating Droid
Starting at 13th level, you can force hostile creatures to attack you instead of your allies. As an action you make an Intimidation check against any number hositle creatures you can see within 60 feet. Each creature must make a Wisdom Saving throw against your Intimidation check. On a failure each creature has disadvantage on attack rolls against creatures other then you until they make an attack against you. You can use this feature a number of times equal to your Intelligence modifier. You regain all expended uses once you finish a Long Rest.
Super Battle Droid
Starting at 17th level, your power in battle is so great you are able to wipe out groups of enemies is a single round. When you make a ranged attack against a single target, you can make an additional attack using the same weapon against each creature within 10ft of the original target.