Enthralling Dancer

Enthralling Dancer


Swing Dance

Also at 3rd level, as an action, until the end of your turn, whenever you touch a creature other then you, you can heal them for 1d6 + Charisma Modifier. You can use this feature a number of times equal to your Charisma Modifier. Once you finish a long rest you regain all expended uses.

Tango Dance

Starting at 6th level, as an action, you can cause each creature of your choice to become enamored by your dancing. Each creature must make a Wisdom Saving Throw, on a failure that creature uses its action to dash toward you on their next turn taking the safest route possible and then ends their turn. A creature that succeeds on this effect is immune to it for the next 24 hours.

Samba Dance

At 11th level, as an action, you begin a rhythmic dance for 1 minute that shatters the minds of your opponents. Each creature that you choose that you can see within 30ft must make a Charisma Saving Throw. On a failure, the target takes 2d8 + Charisma Modifier psychic damage, and on each of your turns for the duration, you can use your action and half of your movement to deal 2d8 + Charisma Modifier psychic damage to the target automatically. The dance ends if you use your action to do anything else. The dance also ends if the target is ever outside the dances range or if it has total cover from you. A creature that succeeds on this effect is immune to this effect for the next 24 hours.

The Waltz

Starting at 17th level, the most beautiful and elegant of all your dances allows you to inspire your allies to fight harder then they have ever before. As an action, you start this majestic dance and each ally within 60ft that can see you gains a bonus to all attack rolls, saving throws and weapon damage dealt, equal to your Charisma Modifier. On each of your turns for the next 1 minute, you can use a bonus action and half your movement to continue this dance giving these benefits to any ally within 60ft of you that can see you. The dance ends if you use your bonus action to do anything else or your movement becomes 0. The effects also end if any allies are ever outside the dances range or if it can no longer see you. Once you use this feature you can't do so again until you finish a short or long rest.