Generic 

Generic

Here is where the list of generic monsters, spells and traps can be found. These can be used by anyone as long as they meet the normal requirements. The list below is the most used Generic Magic. To find the full list check out the Generic Monsters and Generic S/T sections.

Monsters

☆ 1 Star 

☆ 2 Star

Firegrass Earth Plant ATK 700 DEF 600 

Man Eather Earth Plant ATK 800 DEF 600

☆ 3 Star

Darkworld Thorns Earth Plant ATK 1200 DEF 900

Dissolverock Earth Rock ATK 900 DEF 1000 

Drooling Lizard Earth Reptile ATK 900 DEF 600

Giant Soldier of Stone Earth Rock ATK 1300 DEF 2000

Phantom King Earth Plant ATK 500 DEF 1600

☆☆☆☆☆ 5 Star

Sand Stone Earth Rock ATK 1300 DEF 1600 

Spells

Normal Spells

☆ 1 Star

Fissure: Destroy 1 unhidden monster on your opponent's side of the field with the lowest ATK (your choice if ties).

Goblin Secret Remedy: Increase your LP by 600. 

Gravedigger Ghoul: Select 2 monsters from your opponent's GY and remove them from play.

Polymerzation: Fusion Summon 1 Fusion monster from your Extra Magic, using monsters from your side of the field as Fusion Materials. They must be the required monsters as listed on the Fusion Monster being summoned.

Red Medicine: Increase your LP by 500.

Remove Trap: Destroy 1 Trap on the field.

Sparks: Deal 200 points of damage to your opponent's LP.

Stop Defense: Target 1 monster in your opponent's Defense zone and change it to unhidden Attack Zone.

Two Pronged Attack: Select and destroy 2 monsters on your side of the field and 1 of your opponent's monsters.

☆☆ 2 Star

Dark Hole: Destroy all monsters on the field. 

Final Flame: Inflict 600 damage to your opponent's LP.

Hinotama: Inflict 500 damage to your opponent's LP.

Swords of Revealing Light: When you activate this Spell it stays active and you must destroy it at the End of Turn of your opponent's 3rd turn. When this spell is activated if your opponent has any hidden monsters they becom unhidden. While active, your opponent's monsters cannot attack.

☆☆☆ 3 Star

Monster Reborn: Target 1 monster in any GY and summon it to your side of the field  

Pot of Greed: Gain 3 Magic Points.

Raigeki: Destroy all monsters on target opponents side of the field. 

Continuous Spell

☆ 1 Star 

Equip Spell

☆ 1 Star 

Field Spell

☆ 1 Star

Forest: All unhidden Insect, beast and beast-warrior monsters gain 200 ATK/DEF. 

Mountain: All unhidden Dragon, Thunder and Winged-Beast gain 200 ATK/DEF.

Sogen: All unhidden Warrior and Beast-Warrior monsters gain 200 ATK/DEF.

Wasteland: All unhidden, Dinosaur, Rock and Zombie monsters gain 200 ATK/DEF.

Yami: All unhidden Fiend and Spellcaster monsters gain 200 ATK/DEF, all unhidden Fairy monsters lose 200 ATK/DEF.

Quick Play Spell

☆ 1 Star

Rush Recklessly: Target monster gains 700 ATK until the End of Turn. 

Traps

Normal Trap

☆ 1 Star 

Trap Hole: When your opponent Normal or Flip Summons 1 monster with 1000 or more ATK. Target it and destroy it.

Continuous Trap

☆ 1 Star 

Dragon Capture Jar: Change all unhidden dragon monsters to the Defense Zone. These monsters cannot change Zones.