Knowledge
Knowledge
There are numerous Knowledge types which are required for building/upgrading Facilities and using Facility Actions. Some of them can also boost the effects of certain Facility Actions. All of them are granted by Community or Quirk Skills,
Core Skills
Upon reaching 7 stars they can be specialized, providing additional knowledge for more advanced Facilities and Facility Actions. When reaching 7 stars with a specialized skill, they will also provide additional bonuses for the entire community.
Chemistry
- Munitions
- Pharmacology
Computers
- Electronics
- Programming
Cooking
- Cuisine
- Nutrition
Craftsmanship
- Construction
- Metalwork
Gardening
- Agriculture
- Herbalism
Mechanics
- Automechanics
- Engineering
Medicine
- Pathology
- Surgery
Utilities
- Electrical
- Plumbing
Quirk Skills
The following Quirk Skills are available for the survivors you'll encounter throughout your time in Campaign.
Acting
Pretending to be other people for fun and profit.
- +100% Standing Rewards
- +10% Influence Gained
- Pop Culture Knowledge
Animal Facts
How many toes an elephant has, and other vital information.
- No useful effects.
Bartending
Raising spirits with spirits.
- +2 Morale (Community)
- Knowledge of Alcohol Beverages
- Knowledge of Cooking
Business
How to make a profit doing practically anything.
- Knowledge of Influence
- +35 Influence per Day
- +10% Influence Gained
Comedy
The art of making people laugh.
- +2 Morale (Community)
- +100% Standing Rewards
- Pop Culture Knowledge
Design
Figuring out how to make things for humans to use.
- Knowledge of the Arts
- Knowledge of Craftsmanship
- +50% Build Action Speed
- +50% Facility Action Speed
Driving
Life is a highway. I want to ride it all night long.
- +100% Fuel Efficiency
- +50% Vehicle Endurance
- +50% Vehicle Stealth
Excuses
Getting out of things in style.
- +10 Morale
Farting Around
"I tell you, we are here on Earth to fart around, and don't let anybody tell you different." - Kurt Vonnegut
- +10 Morale
Fishing
Turning bodies of water into food through engineering and trickery.
- +2 Food per Day
Geek Trivia
Skrewts, Ainur, Jefferies tubes, and uses of the number 47.
- +6 Morale
- +50% Experience Rate
- Pop Culture Knowledge
Hairdressing
Styling hair with a mix of cutlery and chemistry.
- Knowledge of Chemistry
- +10% Influenced Gained
Hygiene
The lost art of keeping yourself clean and germ-free.
- +50% Infection Resistance (Community)
- +10 Max Health (Community)
Ikebana
Brightening a space with the careful arrangement of nature.
- +2 Morale (Community)
- +10 Influence Per Day
- Knowledge of the Arts
- Knowledge of Gardening
Law
What people used to do about crime and conflict.
- Knowledge of Influence
- +10% Influence Gained
Lichenology
The study of lichens.
- Knowledge of Gardening
- Knowledge of Herbalism
- +2 Meds per Day
Literature
Still important. Our children should know how their ancestors viewed the world.
- Knowledge of the Arts
- +100% Experience Rate
- +6 Morale
Making Coffee
Giving people a good start to each day.
- +1 Max Fatigue (Community)
- Knowledge of Coffee Preparation
- Knowledge of Cooking
Movie Trivia
Box office grosses, Oscar winners, and obscure directors.
- Knowledge of Pop Culture
- +50% Experience Rate
- +6 Morale
Music
Raising spirits with rhythm and melody.
- +2 Morale (Community)
- +100% Standing Rewards
- +25 Influence per Day
- Knowledge of the Arts
Painting
Conveying meaning and evoking emotion through colour and form.
- +2 Morale (Community)
- +25 Influence per Day
- Knowledge of the Arts
People Skills
The most essential of the "soft" skills.
- Knowledge of Influence
- +100% Standing Rewards
- +10% Influence Gained
Pinball
Live catches, death saves, and outlane shakes.
- +10 Morale
- Knowledge of Mechanics
Poker Face
I want to hold 'em like they do in Texas plays.
- +2 Max Stamina
- +10% Influence Gained
- Knowledge of Influence
Political Science
The workings of power within government.
- Knowledge of Influence
- +100% Standing Rewards
- +25 Influence per Day
Recycling
Finding use from your refuse.
- +2 Materials Per Day
- +25 Parts Per Day
Scrum Certification
We're going to get so much done.
- +50% Build Action Speed
- +50% Facility Action Speed
- +2 Labor
Self-Promotion
The underappreciated art of getting people to look at you.
- Knowledge of Influence
- +100% Standing Rewards
Sewing
Turning cloth and thread into useful things.
- +1 Max Item Stack (Community)
- +10 Max Health (Community)
- Knowledge of Craftsmanship
Sexting
There's a right way to do everything.
- +5 Influence Per Day
Shopping
How to find a bargain in a pile of useless junk.
- +50% Search Speed
- +25 Parts Per Day
Sleep Psychology
A better night's sleep leads to a better day's work.
- +4 Morale (Community)
- +2 Beds
Sports Trivia
Stats, jersey numbers, and classic players.
- +100% Standard Rewards
- +2 Max Stamina
- Knowledge of Sports
Soundproofing
A quieter base is a safer base.
- -4 Zombie Threat
Tattoos
Body artistry.
- Knowledge of Medicine
- Knowledge of the Arts
- +10% Influence Gained
TV Trivia
Actors, awards, and episode numbers.
- +6 Morale
- +50% Experience Rate
- Pop Culture Knowledge