Knowledge

Knowledge

There are numerous Knowledge types which are required for building/upgrading Facilities and using Facility Actions. Some of them can also boost the effects of certain Facility Actions. All of them are granted by Community or Quirk Skills,

Core Skills

Upon reaching 7 stars they can be specialized, providing additional knowledge for more advanced Facilities and Facility Actions. When reaching 7 stars with a specialized skill, they will also provide additional bonuses for the entire community.

Chemistry

  • Munitions
  • Pharmacology

Computers

  • Electronics
  • Programming

Cooking

  • Cuisine
  • Nutrition

Craftsmanship

  • Construction
  • Metalwork

Gardening

  • Agriculture
  • Herbalism

Mechanics

  • Automechanics
  • Engineering

Medicine

  • Pathology
  • Surgery

Utilities

  • Electrical
  • Plumbing

Quirk Skills

The following Quirk Skills are available for the survivors you'll encounter throughout your time in Campaign.

Acting
Pretending to be other people for fun and profit.

  • +100% Standing Rewards
  • +10% Influence Gained
  • Pop Culture Knowledge


Animal Facts
How many toes an elephant has, and other vital information.

  • No useful effects.


Bartending
Raising spirits with spirits.

  • +2 Morale (Community)
  • Knowledge of Alcohol Beverages
  • Knowledge of Cooking


Business
How to make a profit doing practically anything.

  • Knowledge of Influence
  • +35 Influence per Day
  • +10% Influence Gained


Comedy
The art of making people laugh.

  • +2 Morale (Community)
  • +100% Standing Rewards
  • Pop Culture Knowledge


Design
Figuring out how to make things for humans to use.

  • Knowledge of the Arts
  • Knowledge of Craftsmanship
  • +50% Build Action Speed
  • +50% Facility Action Speed


Driving
Life is a highway. I want to ride it all night long.

  • +100% Fuel Efficiency
  • +50% Vehicle Endurance
  • +50% Vehicle Stealth


Excuses
Getting out of things in style.

  • +10 Morale


Farting Around
"I tell you, we are here on Earth to fart around, and don't let anybody tell you different." - Kurt Vonnegut

  • +10 Morale


Fishing
Turning bodies of water into food through engineering and trickery.

  • +2 Food per Day


Geek Trivia
Skrewts, Ainur, Jefferies tubes, and uses of the number 47.

  • +6 Morale
  • +50% Experience Rate
  • Pop Culture Knowledge


Hairdressing
Styling hair with a mix of cutlery and chemistry.

  • Knowledge of Chemistry
  • +10% Influenced Gained


Hygiene
The lost art of keeping yourself clean and germ-free.

  • +50% Infection Resistance (Community)
  • +10 Max Health (Community)


Ikebana
Brightening a space with the careful arrangement of nature.

  • +2 Morale (Community)
  • +10 Influence Per Day
  • Knowledge of the Arts
  • Knowledge of Gardening


Law
What people used to do about crime and conflict.

  • Knowledge of Influence
  • +10% Influence Gained


Lichenology
The study of lichens.

  • Knowledge of Gardening
  • Knowledge of Herbalism
  • +2 Meds per Day


Literature
Still important. Our children should know how their ancestors viewed the world.

  • Knowledge of the Arts
  • +100% Experience Rate
  • +6 Morale


Making Coffee
Giving people a good start to each day.

  • +1 Max Fatigue (Community)
  • Knowledge of Coffee Preparation
  • Knowledge of Cooking


Movie Trivia
Box office grosses, Oscar winners, and obscure directors.

  • Knowledge of Pop Culture
  • +50% Experience Rate
  • +6 Morale


Music
Raising spirits with rhythm and melody.

  • +2 Morale (Community)
  • +100% Standing Rewards
  • +25 Influence per Day
  • Knowledge of the Arts


Painting
Conveying meaning and evoking emotion through colour and form.

  • +2 Morale (Community)
  • +25 Influence per Day
  • Knowledge of the Arts


People Skills
The most essential of the "soft" skills.

  • Knowledge of Influence
  • +100% Standing Rewards
  • +10% Influence Gained


Pinball
Live catches, death saves, and outlane shakes.

  • +10 Morale 
  • Knowledge of Mechanics


Poker Face
I want to hold 'em like they do in Texas plays.

  • +2 Max Stamina
  • +10% Influence Gained
  • Knowledge of Influence


Political Science
The workings of power within government.

  • Knowledge of Influence
  • +100% Standing Rewards
  • +25 Influence per Day


Recycling
Finding use from your refuse.

  • +2 Materials Per Day
  • +25 Parts Per Day


Scrum Certification
We're going to get so much done.

  • +50% Build Action Speed
  • +50% Facility Action Speed
  • +2 Labor


Self-Promotion
The underappreciated art of getting people to look at you.

  • Knowledge of Influence
  • +100% Standing Rewards


Sewing
Turning cloth and thread into useful things.

  • +1 Max Item Stack (Community)
  • +10 Max Health (Community)
  • Knowledge of Craftsmanship


Sexting
There's a right way to do everything.

  • +5 Influence Per Day


Shopping
How to find a bargain in a pile of useless junk.

  • +50% Search Speed
  • +25 Parts Per Day


Sleep Psychology
A better night's sleep leads to a better day's work.

  • +4 Morale (Community)
  • +2 Beds


Sports Trivia
Stats, jersey numbers, and classic players.

  • +100% Standard Rewards
  • +2 Max Stamina
  • Knowledge of Sports


Soundproofing
A quieter base is a safer base.

  • -4 Zombie Threat


Tattoos
Body artistry.

  • Knowledge of Medicine
  • Knowledge of the Arts
  • +10% Influence Gained


TV Trivia
Actors, awards, and episode numbers.

  • +6 Morale
  • +50% Experience Rate
  • Pop Culture Knowledge