Paladin

Oath of the Dragon

Oath Spells

You gain oath spells at the paladin levels listed.

Oath of Dragon Spells
Paladin Level       Spells
3rd                       Disguise Self, Feather Fall 
5th                       Alter Self, Darkvision 
9th                       Fly , Sending 
13th                      Locate Creature, Polymorph 
17th                      Dominate Person, Scrying

Bonus Language

When you take this oath at 3rd level, you gain the knowledge of the language of dragons. You can speak, read and write draconic. 

Channel Divinity

When you take this oath at 3rd level, you gain the following two Channel Divinity options.

Draconic Roar. As an action, you present your holy symbol and speak a word of the ancient dragons, using your Channel Divinity. Choose one creature within 60 feet of you that you can see. That creature must make a Constitution saving throw, unless it cant hear you. Creatures with Keen Hearing or advantage on Perception checks based on hearing have disadvantage on this saving throw.

On a failed save, the creatures body begins to vibrate and is deafened for 1 minute or until the creature takes any damage. While deafened, the creature cant take reactions, and it can't benefit from any bonus to its Armor Class from cover.

On a successful save, the creature is deafened for 1 minute or until the creature takes any damage.

Dragon Scales. As a bonus action, you can utter words of ancient dragon in prayer, using your Channel Divinity. Your body becomes covered in dragon scales protecting you from attacks. While you are wearing no armor you add your charisma modifier to your armor class. While you are wearing armor you become resistant to an elemental damage type of your choice. This effect lasts a number of hours equal to your charisma modifier. 

Aura of Instinct

Beginning at 7th level, draconic emotions lies so heavily upon you that it emanates from you. You and friendly creatures within 10 feet of you gain a bonus to their ability checks equal to your Charisma Modifier (minimum of +1) as long as you are not incapacitated.

At 18th level, the range of this aura increases to 30 feet.

Throat of the Dragon

Starting at 15th level, you are always under the effect of the Dragon Breath spell. Whenever you take a short or long rest you can change the damage type of your Dragon Breath. Additionally, when interacting with dragons you can add twice your proficiency bonus when making a Persuasion or Deception ability check. 

Draconic Warrior

At 20th level, you can assume the form of a draconic warrior. Using your action, you undergo a transformation. For 1 hour, you gain the following benefits:

  • Wings sprout from your back and grant you a flying speed of 60 feet.
  • You can use a bonus action to use Frightful Presence.
  • You can use your Reaction to use Wing Beat.

Frightful Presence. Each creature of your choice that is within 60 ft. of you and aware of you must succeed on a Wisdom saving throw or become Frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to your Frightful Presence for the next 24 hours.

Wing Beat. You beat your wings. Each creature within 10 feet of you must succeed on a Strength saving throw or take 2d6 + strength modifier bludgeoning damage and be knocked prone. You can then fly up to half your flying speed. 

Once you use this feature, you can't use it again until you finish a long rest.