Stella Vanguard

Overview

This is Stella Vanguard, a Tabletop Roleplaying game that is a d100 system. It uses large bipedal mechs called ATACs (All Terrian Advanced Combatants). These require people to pilot them and anyone with a little bit of training can do so. Though they won't be as good as someone with greater training and experience. It works off the user's capabilities both mentally and physical, though one can compensate for the other and vice versa.

Character Creation

Here you will create your character. Follow the guide below to help make sure you make your character correctly. Characters can range from an age of 13 to 65. If a player wants to play an older or younger character. Give them a pentalty to their stats (if younger, they would lose the penalty when they reach 13).

Character Stats

These are going to be very important and is what defines your character as to their capabilities. 

Base (BAS): Determines all none combat rolls and hit points

When determining your Hit Points, you start with 10 + Your BAS.
When determining your other rolls, your unmodified check is equal to 25 + twice your Base.

Power (POW): Determines strength of non weapon attacks.

When you are making a non weapon attack whether this is through your fists,kicks, etc or through the Stones ability, the damage is equal to your Power + any other modifiers.  

Dexterity (DEX): Determines accuracy

When you are making any kind of attack, your Dexterity determines the bonus you get to try to hit someone. This is equal to 25 + (Your Dexterity minus Opposing Agility). You hit if you roll equal to your Dexterity or below. 

Agility (AGL): Determines dodging

When an attack is made at you, you can reduce their Dexterity by an amount equal to your Agility.

Defense (DEF): Determines defense

When taking any kind of damage, you reduce it by one percent for each of your points in defense rounded down. 

Weapon (WEA): Determines strength with weapons

When you make an attack using a weapon, you add one percent to the damage of the weapon you are using to make the attack rounded down.

You start with 0 in all of these Stats. At Character Creation you have 12 points to spend on your Stats. You may gain additional benefits or Stats based on your Background.

Background

Here is a list that can be used when making your character. Choose one Background that fits your character and apply any bonuses or add any abilities they may grant.

  1. Astrologist Benefit: +2 to Base (BAS) stat, as your astrological knowledge enhances your understanding of non-combat situations and grants you greater insight into the world.

  2. Bandit Benefit: +2 to Dexterity (DEX) stat, as your experience in thievery and ambushes has honed your accuracy and reflexes in combat.

  3. Courier Benefit: +2 to Agility (AGL) stat, as your speed and agility in delivering messages or goods has made you adept at dodging attacks.

  4. Fisher Benefit: +2 to Defense (DEF) stat, as your experience in navigating the dangers of the sea has taught you to be skilled at defending against attacks.

  5. Gatherer Benefit: +2 to Base (BAS) stat, as your knowledge of plants and natural resources allows you to gather and utilize them effectively for non-combat purposes.

  6. High Class Benefit: +2 to Weapon (WEA) stat, as your noble upbringing has provided you with access to advanced training in weapon use and combat techniques.

  7. Hunter Benefit: +2 to Power (POW) stat, as your expertise in tracking and hunting has honed your strength in non-weapon attacks.

  8. Librarian Benefit: +2 to Base (BAS) stat, as your vast knowledge and research skills grant you an advantage in non-combat situations, such as deciphering codes or uncovering secrets.

  9. Low Class Benefit: +2 to Base (BAS) stat, as your experience in survival and overcoming hardships has toughened you, providing you with additional hit points.

  10. Mechanic Benefit: +2 to Weapon (WEA) stat, as your proficiency in repairing and maintaining mechs has given you an understanding of their weapons and how to use them effectively.

  11. Mercenary Benefit: +2 to Power (POW) stat, as your experience in battles and conflicts has made you a formidable force in non-weapon attacks.

  12. Merchant Benefit: +2 to Defense (DEF) stat, as your business acumen has provided you with the resources and connections to acquire better defensive equipment and reduce damage.

  13. Middle Class Benefit: +2 to Dexterity (DEX) stat, as your moderate upbringing has given you opportunities to hone your accuracy and reflexes in combat.

  14. Miner Benefit: +2 to Weapon (WEA) stat, as your familiarity with mining tools and explosives has given you an edge in using weapons effectively.

  15. Peddler Benefit: +2 to Dexterity (DEX) stat, as your experience in selling goods and negotiating has made you adept at accuracy and precision in combat.

  16. Physician Benefit: +2 to Base (BAS) stat, as your medical knowledge and healing skills have granted you an advantage in non-combat situations, such as treating wounds or ailments.

  17. Pirate Benefit: +2 to Agility (AGL) stat, as your experience in naval battles and plundering has made you skilled at dodging attacks.

  18. Royal Blood Benefit: +2 to Defense (DEF) stat, as your noble lineage has provided you with access to superior defensive equipment and training.

  19. Sailor Benefit: +2 to Agility (AGL) stat, as your experience in navigating the sea and shipboard combat has made you skilled at dodging attacks.

  20. Scavenger Benefit: +2 to Base (BAS) stat, as your resource

  1. Military Veteran
  • Benefit: +2 to Base (BAS) stat. As a military veteran, Stella has received extensive training in operating ATACs and has honed her physical and mental capabilities, resulting in a higher Base stat for non-combat rolls and increased hit points.
  1. Martial Artist
  • Benefit: +2 to Power (POW) stat. Stella has trained in various forms of hand-to-hand combat and has developed exceptional strength in her non-weapon attacks, allowing her to deal more damage in close combat situations.
  1. Sharpshooter
  • Benefit: +2 to Dexterity (DEX) stat. Stella is an expert marksman, with keen accuracy and precision in her attacks. Her enhanced Dexterity allows her to have a higher bonus to hit when making attacks, increasing her chances of successfully hitting her targets.
  1. Acrobatic Acrobat
  • Benefit: +2 to Agility (AGL) stat. Stella is highly agile and nimble, with acrobatic skills that allow her to dodge incoming attacks with ease. Her increased Agility stat gives her a greater ability to reduce her opponent's Dexterity when they make attacks against her.
  1. Armored Tank
  • Benefit: +2 to Defense (DEF) stat. Stella is skilled in defensive techniques and can effectively mitigate damage. Her high Defense stat allows her to reduce a significant percentage of incoming damage, making her more resilient in combat situations.
  1. Weapon Master
  • Benefit: +2 to Weapon (WEA) stat. You have extensive training in using various weapons, ranging from melee weapons to ranged firearms. Your high Weapon stat increases the damage of the weapons you uses, making you a formidable force in combat